Wednesday, February 9, 2011

Review: DDI: Eye on Dark Sun: Aldaarich

Review of DDI Article: Eye on Dark Sun: Aldaarich

I've never been a huge fan of the Dark Sun Campaign Setting. Yeah, I think it's a great concept, and I'm sure the folks who adventure in Athas love it, but it's not my cup of tea. I've always been more into Dragonlance and The Forgotten Realms; call me a traditionalist, I suppose, but that's how I like my D&D. I have yet to pick up any of the 4th Edition Dark Sun products except for the Free RPG Day offering last summer. 

That being said, I loved this article. It details an area that is far enough removed from the areas detailed in the Dark Sun Campaign Setting that it can be easily dropped into any world. And an intriguing place it is! The ruler is a paranoid-schizophrenic type, and a nasty level 20 sorcerer at that. The main city is a prison; none of its people ever leave, and no one is allowed entrance. Its people are all infected with the King's madness. 

The article also fleshes out a few of the local military leaders, and gives DMs a good starting point to build some intrigue-heavy plotlines. No one in Aldaarich trusts anyone, and that should definitely be a theme of any adventure here. 

This is definitely a terrifying place, and I can't wait to send my players there! Like I said before, this is the kind of place that could easily be dropped into any campaign with very little, if any, modification. This kind of article is the reason I keep my D&D Insider account active. 

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